Add Splash vs Single-Target Defenses in Tower Rush
@@ -0,0 +1,15 @@
|
||||
<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
|
||||
<br>Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.<br>
|
||||
Melting the Behemoths
|
||||
<br>Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.<br>
|
||||
<br>These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.<br>
|
||||
Always protect your single-target tower with a cheap spell.Placement is critical against tanks.You must bait out their stun first.
|
||||
Area of Effect Buildings
|
||||
<br>A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.<br>
|
||||
<br>If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.<br>
|
||||
Tower TypePrimary TargetWorst AgainstTank KillerMelts high health units instantly if unprotectedWastes time killing cheap units one by oneSwarm SweeperClears dozens of units with a single attackHeavy tanks, flying units (if ground only)
|
||||
Balancing Your Defenses
|
||||
<br>If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.<br>
|
||||
<br>A strong foundation guarantees a triumphant victory.<br>
|
||||
|
||||
If you have any queries with regards to wherever along with the way to use [tower rush](https://dermerprection.xyz/stefaniev89741), you can e-mail us from our own website.
|
||||
Reference in New Issue
Block a user