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Understanding Aggro Management in Tower Rush Scenarios
Blaine Wickens edited this page 2026-07-21 10:37:20 +07:00


This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.

If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
How Units See the Arena
If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.

As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.
Building-targeting units usually have larger sight ranges.They will ignore targets that are just a few tiles away.Timing must be faster against fast troops. Advanced Aggro Tricks
You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.

For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
Unit CategoryAI PatternTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresFast AttackersOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins Drilling the Mechanics
You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.

You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.

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