Add Mastering Turret Placement in Tower Rush

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<br>Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.<br>
<br>This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.<br>
The Anti-Tank Center Pull
<br>You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.<br>
<br>As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.<br>
Wait until the tank crosses the bridge before placing it.A mortar cannot hit units directly next to it.Keep them guessing.
Defending Against Siege and Spawners
<br>Against these threats, you cannot use the center pull; you must place your defensive building directly on the river, right in front of their siege weapon.<br>
<br>Similarly, if the opponent is using 'Spawner' buildings (like Goblin Huts) to create endless lane pressure, placement is key to survival.<br>
Turret TypeOptimal PlacementSingle-Target Tank KillersThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfireSwarm ControlDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower
Geometrical Dominance
<br>When you master turret placement, your opponent will feel as though their units are fighting through thick mud.<br>
<br>Practice your center pulls until you can do them with your eyes closed.<br>
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